UPDATE | (Updated as of 18th Apr.) [Patchnote] Patchnote for April 2022 | 25. Mar. 2022 | Views 89333 |
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UPDATE
1. Side Quests Added
2. Watchtower:Control Zone II
3. Fission Maze
Character Balancing
1. Character Balancing PVE (Grand Master, Black Mara)
2. Character Balancing PVP (Grand Master, Black Mara)
CHANGES/ADDITIONS
1. Inventory Window (General) Expansion
2. End of Dreams Enhancement
3. Beginner’s Guide Changes (Updated as of 18th Apr.)
4. Guild Mission Improvements
5. Bug Fix (Updated as of 13th Apr.)
6. Other (Updated as of 11th Apr.)
EVENT
1. Board Game Battle: Season 9
2. EVENT – Storm of Time and Space Changes
3. April Attendance Event
4. Other
CASH ITEM
1. Irine, Full of Love Mission Box Reward Changes
2. Other
3. Conversion Accessories Cap+6
5. Forget-Me-Not Tinted W / T / D
UPDATE
1. Side Quests Added
Asleep in the Plains
※ Can be played using a character that has completed Main Quest 20. ‘Shadow of Hope.’
※ Can be accepted by speaking with the NPC Mercenary Vandar in Rhadames.
※ The quest ‘Asleep in the Plains’ can only be played solo.
2. Watchtower:Control Zone II
Lagendia is frozen here and there and the Silver Dragon needs more support.
Activate the upgraded Sunset Lighthouse and wipe out the monsters of the Monolith more quickly.
Main Changes
■ Faster gameplay
- The monsters flood in more quickly.
- The Sunset Energy charge amount has increased. You can now approach the foot of the Watchtower more quickly.
■ New Powerful Enemies
- Dangerous monsters will appear now and then.
- You can earn special rewards for character growth by defeating these powerful enemies.
■ Difficulty Level
- Changed to Easy (10F), Normal (15F), and Hard (20F).
- Though more rewards can be acquired as the difficulty level increases, there is not a major difference between them.
•Playing each difficulty level consumes 10 Lagendia Torches.
•Earn special rewards to defeat the powerful enemy that appears occasionally.
◆ Changed the items dropped in Watchtower: Control Zone II.
•Activate the [Sunset Lighthouse] to summon the Monolith monsters.
•[Lagendia Torches] are consumed every time the [Sunset Lighthouse] is activated.
•Bonus Nest, Stage, and Nightmare monsters appear based on a certain probability in each zone. Killing these monsters drops a bonus item 100% of the time.
•The pouches acquired after killing a bonus monster can be sent to the server storage.
•The items acquired from pouches, on the other hand, cannot be sent to server storage.
•In each zone, you will increase the gauge upon killing all the monsters.
•When the gauge reaches 100%, you will be moved underground.
•You will get a Twinkling Little Star item upon clearing each area.
•The usage for the Twinkling Little Star item will be added later.
◆ Reward Info
- In <Watchtower: Control Zone II>, you can acquire materials needed for crafting Named-grade [End of Dreams Weapons] and Legend/Ancient-grade End of Dreams Weapons.
◆ Pouch acquired for defeating the Bonus Monster in Watchtower: Control Zone II
◆ Hell's Gatekeeper Kelhort
•Upon killing 200 Hounds in the underground, the Hell's Gatekeeper Kelhort will appear.
•There is a small chance the Gatekeeper will also appear in the Watchtower (above ground).
•There is a chance Pouch items can be acquired upon defeating Hell's Gatekeeper Kelhort.
◆ Light beams are exposed to Special Reward Pouch (legend grade).
A frozen invader has attacked the control area.
Defeat the invaders and protect the Lighthouse of Sunset.
Major Changes
■ Assault of the Frozen Invaders (Season)
•A frozen invader that used to appears in nest.
•The loot you get from defeating the invaders is the same as the nest.
■ Frozen invaders are affected by the [Sunset Energy].
•The higher the [Sunset Energy] level, the more them appears.
•If the [Sunset Energy] level is low, they will not appear.
■ Improvements
•Gold can be obtained from monsters on the ground.
•You can obtain additional rewards, such as a Guide Star, from monsters on the ground.
•You can get help occasionally from Argenta when you dispose of Hell Gatekeeper Kelhot underground.
■ Difficulty Adjustment
•The more Hellhounds you dispose of underground, the faster the gauge decreases.
3. Fission Maze
◆ Fission Maze – Depths of Ordeals [Season 2 - Depths of Weakness]
◆ Fission Maze – Depths of Ordeals [Season 2 - Depths of Weakness]
Depths of Weakness can be discover deep within the Fission Maze Depths.
Entry Difficulty |
Hope Flower Max. Number of Revives |
Uses Entry Ticket |
Middle Stage Clear Reward |
Ordeal Applied |
Easy– Labyrinth 13F |
10 times |
- |
- |
- |
Labyrinth 14F– Labyrinth 17F |
5 times |
Fissive Vortex, x1 |
O |
- |
Labyrinth 18F+ |
5 times |
Fissive Vortex, x1 |
O |
O |
- An arduous ordeal (Depths of Weakness) in which your body gradually becomes heavier is applied from Labyrinth 18F+ of the Fission Maze.
- When the new Depths of Ordeals is discovered, the season will change along with the ordeal applied.
◆ Fission Maze Stage Rewards Improved
- Rewards added per Fission Maze Stage.
- The additional rewards below can be acquired based on Labyrinth difficulty.
- Some rewards can be acquired at a low rate.
Difficulty Levels |
Reward |
|||||||||||
14F |
Platinum Stone x71 |
Dark Crystal x445 |
Vibrant Dragon Jade x5 |
Stronghammer Dragon Jade Refiner x1 |
Vibrant Ultimate Dragon Jade x1 |
Catseye x21 |
Contaminated Tetrastone Fragment x27 |
Hakyul's Enhancement Heraldry Full Bloom Stamp (Untradable) x1 |
Vibrant Ultimate Heraldry Random Pouch (Magic) x1 |
Oun Sweet Wine x5 |
Concentrated Oun Sweet Wine (untradable) x2 |
Unidentified Eyes of Nightmare x1 |
15F |
Platinum Stone x84 |
Dark Crystal x540 |
Vibrant Dragon Jade x6 |
Stronghammer Dragon Jade Refiner x1 |
Vibrant Ultimate Dragon Jade x1 |
Catseye x25 |
Contaminated Tetrastone Fragment x31 |
Hakyul's Enhancement Heraldry Full Bloom Stamp (Untradable) x1 |
Vibrant Ultimate Heraldry Random Pouch (Magic) x1 |
Oun Sweet Wine x6 |
Concentrated Oun Sweet Wine (untradable) x2 |
Unidentified Eyes of Nightmare x1 |
16F |
Platinum Stone x97 |
Dark Crystal x627 |
Vibrant Dragon Jade x7 |
Stronghammer Dragon Jade Refiner x1 |
Vibrant Ultimate Dragon Jade x1 |
Catseye x29 |
Contaminated Tetrastone Fragment x37 |
Hakyul's Enhancement Heraldry Full Bloom Stamp (Untradable) x1 |
Vibrant Ultimate Heraldry Random Pouch (Magic) x1 |
Oun Sweet Wine x7 |
Concentrated Oun Sweet Wine (untradable) x2 |
Unidentified Eyes of Nightmare x1 |
17F |
Platinum Stone x111 |
Dark Crystal x714 |
Vibrant Dragon Jade x8 |
Stronghammer Dragon Jade Refiner x1 |
Vibrant Ultimate Dragon Jade x1 |
Catseye x33 |
Contaminated Tetrastone Fragment x42 |
Hakyul's Enhancement Heraldry Full Bloom Stamp (Untradable) x1 |
Vibrant Ultimate Heraldry Random Pouch (Magic) x1 |
Oun Sweet Wine x9 |
Concentrated Oun Sweet Wine (untradable) x3 |
Unidentified Eyes of Nightmare x1 |
18F |
Platinum Stone x124 |
Dark Crystal x797 |
Vibrant Dragon Jade x9 |
Stronghammer Dragon Jade Refiner x1 |
Vibrant Ultimate Dragon Jade x1 |
Catseye x37 |
Contaminated Tetrastone Fragment x46 |
Hakyul's Enhancement Heraldry Full Bloom Stamp (Untradable) x1 |
Vibrant Ultimate Heraldry Random Pouch (Magic) x1 |
Oun Sweet Wine x11 |
Concentrated Oun Sweet Wine (untradable) x3 |
Unidentified Eyes of Nightmare x1 |
19F |
Platinum Stone x135 |
Dark Crystal x871 |
Vibrant Dragon Jade x9 |
Stronghammer Dragon Jade Refiner x1 |
Vibrant Ultimate Dragon Jade x1 |
Catseye x41 |
Contaminated Tetrastone Fragment x51 |
Hakyul's Enhancement Heraldry Full Bloom Stamp (Untradable) x1 |
Vibrant Ultimate Heraldry Random Pouch (Magic) x1 |
Oun Sweet Wine x12 |
Concentrated Oun Sweet Wine (untradable) x3 |
Unidentified Eyes of Nightmare x1 |
20F |
Platinum Stone x145 |
Dark Crystal x932 |
Vibrant Dragon Jade x10 |
Stronghammer Dragon Jade Refiner x1 |
Vibrant Ultimate Dragon Jade x1 |
Catseye x43 |
Contaminated Tetrastone Fragment x54 |
Hakyul's Enhancement Heraldry Full Bloom Stamp (Untradable) x1 |
Vibrant Ultimate Heraldry Random Pouch (Magic) x1 |
Oun Sweet Wine x13 |
Concentrated Oun Sweet Wine (untradable) x4 |
Unidentified Eyes of Nightmare x1 |
◆ 1 Fissive Vortex will be distributed to all accounts in SEA due to the Fission Maze update in April.
Character Balancing
1. Character Balancing PVE (Grand Master, Black Mara)
[Grand Master]
Enhance Mode
We have changed the effect displayed on the character while the buff is maintained.
Invincibility status has been removed to reflect the change that ensures the buff is applied during skill use.
We have changed the existing shout animation to one depicting preparing to attack.
During the attack preparation stance, you can follow up with an attack by inputting additional controls.
While you can only input the [Normal Attack] button initially upon assuming the preparation stance,
[Special Attack] and [Jump] button inputs will be enabled sequentially as the stance is maintained.
※Developer's Comment: [Enhance Mode] skill input frequency has increased since the last patch.
This has led to a disruption of the battle tempo while the buff is activated,
which doesn’t correspond with the Grand Master's strength: the linkage between skills.
This most recent change extends the time it can be maintained and allows attacks to be linked naturally.
In terms of presentation, it is displayed in a manner that, as a core skill, gives a better sense of the Grand Master’s personality.
Wind Breaker EX
We have modified camera-related effects.
We have also changed the attack area of the additional attack.
※Developer's Comment: This change was made upon determining that the attack area of the additional attack was lacking.
Considering the situations in which Wind Breaker is used, we determined that it would be better for the attack to widen
left to right rather than simply increasing the attack area forward and backward.
Class Mastery Ⅱ – [Enhanced] Impaler EX
Increased the attack area of [Enhance] Impaler EX.
Removed Charge Gauge
The charge gauge used for [Double Helix] and [Panning Cleave (Verdure)] will no longer be displayed.
※ Developer's Comment: The Grandmaster does not use charge skills with sufficient depth to display the charge gauge.
We also removed the charge gauge because we determined that displaying it only for the Mystic Night charge skill
is a way to express the individuality of the two jobs.
Double Helix
The rampage attack can now be carried out without holding the [Normal Attack] button.
The final attack will only activate as a follow up after the rampage attack is complete.
We decreased the maximum duration of the rampage attack and increased its attack speed.
We decreased the number of hits, but the overall damage remains unchanged.
※ Developer's Comment: Prior to the changes, the final attack could be activated during the [Double Helix] rampage,
making it a skill that players could safely use without serious consideration for the circumstances of the battle.
Therefore, it barely differed from other skills in terms of its actions, and there was little sense of satisfaction when successfully pulling off the final attack.
With this change, [Double Helix] has become a more dangerous skill that can cause high damage when used properly.
We will continue to monitor the experience in terms of the risks and rewards of using Double Helix and respond with changes accordingly.
Panning Cleave EX (Verdure Dragon Jade)
We decreased the maximum duration of the spin attack and increased its movement speed.
We decreased the number of hits, but the overall damage remains unchanged.
Now you can no longer perform an additional attack during the spin attack, even upon pressing the [Normal Attack] button.
[Awakened Passive] Weaponizer
We removed the effect displayed on the character when they possess Black Arrows.
The character will be highlighted when they possess the maximum number of Black Arrows.
The [Sword of Rain] skill will be highlighted when the maximum number of Black Arrows is in possession.
[Double Helix] also produces Black Arrows now.
Upon learning, the bubble in the UI displaying the current resource amount owned changes to [Black Arrows].
[Awakening] Dreadnaught
Magic Spears now fall from the moment right after jumping until before the landing attack.
The extra Magic Spears have the same attack power as the existing Magic Spears.
Grand Weapon Master (Hero Skill)
We modified the animations to reduce the time taken up by the summoning action.
Dreamy Dragon Jade (Grand Master)
Blood Moon Dragon Jade (Grand Master)
Verdure Dragon Jade (Grand Master)
Increased Super Armor defense.
[Black Mara]
Black Mara
Modified the icon of the buff acquired when using [Black Mara].
Increased the area of the attack activated after the [Black Mara] rush and fixed the bug preventing contact with the rush being registered as hits.
[Abyss Walker]
Killing Wave
Improved Super Armor attack power.
2. Character Balancing PVP (Grand Master, Black Mara)
[Grand Master]
Enhance Mode
We have changed the effect displayed on the character while the buff is maintained.
Invincibility status has been removed to reflect the change that ensures the buff is applied during skill use.
We have changed the existing shout animation to one depicting preparing to attack.
During the attack preparation stance, you can follow up with an attack by inputting additional controls.
While you can only input the [Normal Attack] button initially upon assuming the preparation stance,
[Special Attack] and [Jump] button inputs will be enabled sequentially as the stance is maintained.
Wind Breaker EX
We have modified camera-related effects.
We have also changed the attack area of the additional attack.
[Awakened Passive] Weaponizer
Removed the effect displayed on the character when they possess Black Arrows.
The character will be highlighted when they possess the maximum number of Black Arrows.
The [Sword of Rain] skill will be highlighted when the maximum number of Black Arrows is in possession.
Upon learning, the bubble in the UI displaying the current resource amount owned changes to [Black Arrows].
[Black Mara]
Black Mara
Modified the icon of the buff acquired when using [Black Mara].
Increased the area of the attack activated after the [Black Mara] rush and fixed the bug preventing contact with the rush being registered as hits.
CHANGES/ADDITIONS
1. Inventory Window (General) Expansion
- We changed the Inventory Window (General) so that it can now be expanded to 300 slots and added tabs 6–10.
- The Inventory Window (General) can be expanded using Adventurer's Bags, as before.
2. End of Dreams Enhancement
◆ Added Named-grade End of Dreams Weapon enhancement.
|
Materials |
Gold |
Rate |
Increase amt. |
Other |
Added Stats |
+1 Enhancement |
Guide Star x1 |
100000 Gold |
100% |
Physical/Magic ATK 510,000 |
Physical/Magic ATK 2% |
- |
+2 Enhancement |
Guide Star x1 |
100000 Gold |
100% |
Physical/Magic ATK 510,000 |
Physical/Magic ATK 2% |
- |
+3 Enhancement |
Guide Star x2 |
100000 Gold |
100% |
Physical/Magic ATK 510,000 |
Physical/Magic ATK 2% |
25,000 Critical |
+4 Enhancement |
Guide Star x2 |
100000 Gold |
100% |
Physical/Magic ATK 510,000 |
Physical/Magic ATK 2% |
- |
+5 Enhancement |
Guide Star x4 |
100000 Gold |
100% |
Physical/Magic ATK 510,000 |
Physical/Magic ATK 4% |
225,000 Critical Damage |
3. Beginner’s Guide Changes
◆ Revised some [Beginner’s Guide]-[Dragon Nest Novice] missions
- Changed the Stage clear map information for 3 existing [Beginner’s Guide]-[Dragon Nest Novice] missions.
[Updated as of 18th April │ There was misguided information in the instructions. We apologize for the confusion: River Ruins → Downstream Flood Zone ]
Before | After |
1. [Dragon Nest Veteran] - [Stage Round-1] Clear [Hermalte Port]’s [Forsaken Islet] stage on [Labyrinth 1F+] difficulty.
2. [Dragon Nest Veteran] - [Stage Round-2] Clear [Hermalte Port]’s [Downstream Ruins] stage on [Labyrinth 2F+] difficulty.
3. [Dragon Nest Veteran] - [Stage Round-4] Clear the [Riverwort Wharf]’s [Mutant Habitat] stage on [Labyrinth 4F+] difficulty. |
1. [Dragon Nest Veteran] - [Stage Round-1] Clear [Hermalte Port]’s [Downstream Flood Zone] stage on [Labyrinth 1F+] difficulty.
2. [Dragon Nest Veteran] - [Stage Round-2] Clear [Hermalte Port]’s [Sunken Cargo Vessel] stage on [Labyrinth 2F+] difficulty.
3. [Dragon Nest Veteran] - [Stage Round-4] Clear [Riverwort Wharf]’s [East Ancient Armory] stage on [Labyrinth 4F+] difficulty. |
◆ Revised some [Beginner’s Guide]-[Dragon Nest Novice] missions
- Added a total of 16 solo/party play conditions for clearing Nests in [Beginner’s Guide]-[Dragon Nest Novice] missions.
Solo | Party of 2 or more |
1. [Dragon Nest Novice ]-[Nest Round-3] Clear the [Manticore Nest] on [Labyrinth 6F+] difficulty (solo).
2. [Dragon Nest Novice ]-[Nest Round-4] Clear the [Serpentra Nest] on [Labyrinth 6F+] difficulty (solo).
3. [Dragon Nest Novice ]-[Nest Round-5] Clear the [Professor K Nest] on [Labyrinth 6F+] difficulty (solo).
4. [Dragon Nest Novice ]-[Nest Round-6] Clear the [Archbishop Nest] on [Labyrinth 6F+] difficulty (solo).
5. [Dragon Nest Novice ]-[Nest Round-7] Clear the [Gigantes Nest] on [Labyrinth 6F+] difficulty (solo).
6. [Dragon Nest Novice ]-[Nest Round-8] Clear the [Volcano Nest] on [Labyrinth 6F+] difficulty (solo).
7. [Dragon Nest Novice]-[Nest Round-9] Clear the [Guardian Nest] on [Labyrinth 6F+] difficulty (solo).
8. [Dragon Nest Novice]-[Nest Round-10] Clear the [Mist Nest] on [Labyrinth 6F+] difficulty (solo). |
1. [Dragon Nest Novice ]-[Nest Round-11] Clear the [Manticore Nest] on [Labyrinth 6F+] difficulty (party of 2 or more).
2. [Dragon Nest Novice ]-[Nest Round-12] Clear the [Serpentra Nest] on [Labyrinth 6F+] difficulty (party of 2 or more).
3. [Dragon Nest Novice ]-[Nest Round-13] Clear the [Professor K Nest] on [Labyrinth 6F+] difficulty (party of 2 or more).
4. [Dragon Nest Novice ]-[Nest Round-14] Clear the [Archbishop Nest] on [Labyrinth 6F+] difficulty (party of 2 or more).
5. [Dragon Nest Novice ]-[Nest Round-15] Clear the [Gigantes Nest] on [Labyrinth 6F+] difficulty (party of 2 or more).
6. [Dragon Nest Novice ]-[Nest Round-16] Clear the [Volcano Nest] on [Labyrinth 6F+] difficulty (party of 2 or more).
7. [Dragon Nest Novice]-[Nest Round-17] Clear the [Guardian Nest] on [Labyrinth 6F+] difficulty (party of 2 or more).
8. [Dragon Nest Novice]-[Nest Round-18] Clear the [Mist Nest] on [Labyrinth 6F+] difficulty (party of 2 or more). |
◆ [Beginner’s Guide]-[Trade]-[Proof of Lagendia Trade Permit] new addition
◆ [Beginner’s Guide]-[Trade]-[Proof of Lagendia Trade Permit] mission newly added.
- Upon completing this new mission, you can send mail, use the Trading House, trade between users, and store gold in the guild storage.
※ After this update, you cannot send mail, use the Trading House, trade between users, or store gold in the guild storage without completing this mission.
- Completes automatically upon completion of the [Beginner’s Guide]-[Dragon Nest Novice]-[Dragon Nest Novice Graduation] Guide.
※ Automatically completes for players who already completed the Dragon Nest Novice Graduation Guide prior to the update
- Related content of the [Beginner’s Guide]-[Trade]-[Trading House] and [Trade] <TIPS> was also revised accordingly.
4. Guild Mission Improvements
We modified some Guild Missions to make the experience more enjoyable for players.
※ Revisions will be applied to the Guild Missions upon the next Guild Mission reset (weekly reset/next stage reset)
[Changes]
• Reduced the amount required per delivery in [Normal Cooking] Guild Missions.
• Reduced the number of deliveries required per stage in [Catastrophe Red Lotus Palace] Guild Missions.
• Reduced the amount required per delivery and the number of deliveries required per stage in [Rare Hunting] Deep Abyss of Nightmare Guild Mission.
5. Bug Fix
◆ The Black Shadow Wings costume will be displayed properly after the patch.
◆ The [Squall Flaker] skill of Blade Dancer will now have proper cooldown.
◆ The effect of Marine Sword will now be displayed properly.
◆ The Miracle! Jelly Jelly Stage in the Wonderful Theme Park will be closed after the patch.
◆ The Knight Mission Box Reward Pouches can be opened only by characters with 2nd Specialization after the patch.
◆ The [Mirage Edge] skill of Duelist will now have proper hit count and damage.
◆ The [[Cruel] Pass Away] skill of Bleed Phantom with the Blood Moon Dragon Jade(Bleed Phantom) will now hit 11 times properly.
◆ Black Shadow Wing's effect has been restored with April 2022 Update Patch. (Updated as of 13th April, 2022)
6. Other
■ Added Summer Gem acquisition areas
- Added Summer Gems to Raining Blossoms Exhibition Arena clear rewards.
■ Changed the specifications of Desert Dragon Accessory Evolution Hammers
-Desert Strongman Accessory Evolution Hammer (Stage 1)/Desert Strongman Accessory Evolution Hammer (Stage 2) changed from “untradable” to “tradable.”
■ Changed the Stage Invader Kill Reward tooltips
-Removed Lebrium Points from the Stage Invader Kill Reward tooltips.
■ Made the following changes to the Raining Blossoms Exhibition Arena ranking system message.
- Pre-changes: [Guild Name] is the 1st place guild for Guild Nest.
-- Post-changes: [Guild Name] is the 1st place guild for Raining Blossoms Exhibition Arena.
■ Removed the game’s internal ‘Item Guide.’
-We will improve it as soon as possible so that players can access it again.
■ Frozen Nightmare
-Changed the number of Frozen Nightmare clears permitted from 1 to 3.
■ Tiger Dragon Shop
-The Tiger Dragon Shop can be accessed through the Guard NPC in front of Rhadames’ Frozen Dragon Nest.
■ Added the ‘Tricolored Bead Pouch (Tradable)’ item to the Treasure Shop.
- Can be exchanged for 3 untradable beads.
■ ‘Gosuk's Precious Cherry Blossom Box’ is no longer dropped by Stage or Nest Invaders.
Gosuk's Precious Cherry Blossom Boxes have been completely removed.
■ Stage Invaders still drop ‘Gosuk’s Precious Boxes.’
■ Some effects of the Premium Stone will be changed after the Update Patch on May 2022. (Updated as of 11th Apr.)
Before May Update Patch | After May Update Patch |
Critical: 10% ATK / Move Speed: 15% |
ATK: 10% ATK / Move Speed: 15% Adaptability (Frozen World): 2 |
(Updated as of 11th Apr.)
EVENT
1. Board Game Battle: Season 9
■[Duration]
•Post-April 2022 update – Before the May 2022 update
[Note]
•Tickets, coins, etc. that were available last season cannot be used in season 9.
•Last season's items can be sold in shops for 1 copper.
•The board game is available starting April 16th at 9 AM (GMT+8).
•The board game event and the event shop will end with the May update.
[Season 9 Roulette Ticket Acquisition Method]
•Can be acquired as Stage, Nest, Nightmare Labyrinth and World Weekly Task rewards.
Roulette Ticket Acquisition Location |
Defeating Stage Bosses |
Clear Nest |
Nightmare Labyrinth Missions (Normal/Co-op) |
World Weekly Tasks |
[Board Game Rewards]
• You can earn rewards for clearing each board game stage.
• A variety of items can be purchased from [Storyteller Kathy or Storyteller Sobong - Event Shop] using the board game coins acquired upon completing each stage of the board game.
Board Game Kill Rewards |
||
Level |
Dungeon Rewards |
Quantity |
Stage 1 Kill Rewards |
Platinum Stone |
20 |
Concentrated Darkness Crystal |
5 |
|
Lebrium Points x500 |
1 |
|
Stage 2 Kill Rewards |
Lapis |
30 |
Gold Lotus Crown |
30 |
|
Stage 3 Kill Rewards |
Platinum Ingot |
1 |
Board Game Completion Rewards |
||
Level |
Dungeon Rewards |
Quantity |
Stage 1 Completion Rewards |
Platinum Stone |
50 |
Concentrated Darkness Crystal |
15 |
|
Lebrium Points x5000 |
1 |
|
Board Game Coin (Season 9) |
1 |
|
Stage 2 Completion Rewards |
Lapis |
50 |
Gold Lotus Crown |
50 |
|
Board Game Coin (Season 9) |
2 |
|
Stage 3 Completion Rewards |
Platinum Ingot |
1 |
Board Game Coin (Season 9) |
3 |
[Event Shop Sale Items]
Shop Details |
|||
Item Name |
Quantity |
Board Game Coins Required |
Purchase Limit |
Magic Conversion Key (Untradable) |
2 |
5 |
5 weekly per account |
Lagendia Torch |
5 |
10 |
5 weekly per account |
Conversion Accessory Fragment |
550 |
5 |
5 weekly per account |
Hakyul's Special Enhancement Heraldry Flowering Stamp (Untradable) |
1 |
15 |
90 days per character |
Hero Title: My Turn! I Activate My… |
1 |
30 |
90 days per character |
※ Hakyul's Special Enhancement Heraldry Flowering Stamps cannot be sent to server storage.
2. EVENT – Storm of Time and Space Changes
◆ Bacchus x Bacchus x Bacchus
[EVENT] Storm of Time and Space has changed.
[EVENT] Storm of Time and Space - [Bacchus x Bacchus x Bacchus +]
• Teach the 3 Bacchus Brothers a lesson.
• Meteors are the best tool for giving them a scolding.
• Success: Defeat every Bacchus Brother within 5 minutes
• Failure: 5 minutes elapse or 1 person (or more) dies
• The Bacchus Brothers constantly regenerate HP.
• Rumor has it receiving a lot of compliments whips up a strong gale.
3. April Attendance Event
◆ Players will get one 'Goddess Coin' as an attendance reward with each daily login from April maintenance until the next update.
◆ You can exchange 30 Goddess Coins for a ‘Deep Twilight Box (Class-exclusive Armor)’ through ‘Priestess of Darkness Canele’, located in ‘Sunset Watchtower’.
◆ You can exchange 10 Goddess Coins for a 'Goddess Heraldry' in the 'Skill Heraldry Shop' > 'Goddess Heraldry' tab.
4. Other
■ EVENT – The Doomsday Capital Orc Haven event has come to an end.
CASH ITEM
1. Irine, Full of Love Mission Box Reward Changes
- Added Irine, Full of Love Mission Box Lv.11/Lv.23 rewards.
- Mission conditions remain unchanged.
Item Name |
Mission Completion Reward |
|||
Irine, Full of Love Mission Box (Lv.11) |
Platinum Stone x150 |
Dark Crystal x1500
|
Fissive Vortex x1 |
Irine, Full of Love Mission Box (Lv.12) |
Irine, Full of Love Mission Box (Lv.23) |
Platinum Stone x150 |
Dark Crystal x1500 |
Nightmare Frozen Fragment x1 |
Irine, Full of Love Mission Box (Lv.24) |
2. Other
◆ Fixed the bug showing disassembly is enabled for normal Brilliant Wings, Tails, Decals.
◆ The rotation gauge is completely used up upon carrying out Mount Rotation. With the revisions, you will now receive [Lindsay Tokens] equal to the amount of gauge used.
Revised so that Mounts can be rotated even if the rotation gauge surpasses 100.
Increased the [Lindsay Token] stack limit from 999 to 9999.
3. Conversion Accessories Cap +6
Accessory | ATK | Magic ATK |
ATK% | Magic ATK% |
Fire ATK% |
Water ATK% |
Light AKT% |
Dark ATK% |
Critical | Critical% | Critical Damage |
Final Damage |
Str | Dex | Int | Vit | DEF | Magic Def |
HP | HP% |
Ring +0 | 5000 | 5000 | 8.0% | 8.0% | 8.0% | 8.0% | 10000 | 7100 | ||||||||||||
Ring +1 | 10000 | 10000 | 1.0% | 1.0% | 8.0% | 8.0% | 8.0% | 8.0% | 14000 | 10000 | ||||||||||
Ring +2 | 15000 | 15000 | 2.0% | 2.0% | 8.0% | 8.0% | 8.0% | 8.0% | 18000 | 20000 | ||||||||||
Ring +3 | 20000 | 20000 | 3.0% | 3.0% | 8.0% | 8.0% | 8.0% | 8.0% | 22000 | 30000 | ||||||||||
Ring +4 | 25000 | 25000 | 4.0% | 4.0% | 8.0% | 8.0% | 8.0% | 8.0% | 26000 | 40000 | ||||||||||
Ring +5 | 30000 | 30000 | 5.0% | 5.0% | 8.0% | 8.0% | 8.0% | 8.0% | 30000 | 50000 | ||||||||||
Ring +6 | 35000 | 35000 | 6.0% | 6.0% | 8.0% | 8.0% | 8.0% | 8.0% | 34000 | 60000 |
Accessory | ATK | Magic ATK |
ATK% | Magic ATK% |
Fire ATK% |
Water ATK% |
Light AKT% |
Dark ATK% |
Critical | Critical% | Critical Damage |
Final Damage |
Str | Dex | Int | Vit | DEF | Magic Def |
HP | HP% |
Necklace +0 | 4.0% | 4.0% | 4.0% | 4.0% | 150 | 1000 | 1000 | 1000 | 1000 | |||||||||||
Necklace +1 | 1.0% | 1.0% | 4.0% | 4.0% | 4.0% | 4.0% | 200 | 1000 | 1000 | 1000 | 1000 | 3000 | 3000 | |||||||
Necklace +2 | 2.0% | 2.0% | 4.0% | 4.0% | 4.0% | 4.0% | 300 | 1000 | 1000 | 1000 | 1000 | 6000 | 6000 | |||||||
Necklace +3 | 3.0% | 3.0% | 4.0% | 4.0% | 4.0% | 4.0% | 400 | 1000 | 1000 | 1000 | 1000 | 9000 | 9000 | |||||||
Necklace +4 | 4.0% | 4.0% | 4.0% | 4.0% | 4.0% | 4.0% | 500 | 1000 | 1000 | 1000 | 1000 | 12000 | 12000 | |||||||
Necklace +5 | 5.0% | 5.0% | 4.0% | 4.0% | 4.0% | 4.0% | 600 | 1000 | 1000 | 1000 | 1000 | 15000 | 15000 | |||||||
Necklace +6 | 6.0% | 6.0% | 4.0% | 4.0% | 4.0% | 4.0% | 700 | 1000 | 1000 | 1000 | 1000 | 18000 | 18000 |
Accessory | ATK | Magic ATK |
ATK% | Magic ATK% |
Fire ATK% |
Water ATK% |
Light AKT% |
Dark ATK% |
Critical | Critical% | Critical Damage |
Final Damage |
Str | Dex | Int | Vit | DEF | Magic Def |
HP | HP% |
Earring +0 | 48000 | 48000 | 7.0% | 12000 | 150 | 4000 | ||||||||||||||
Earring +1 | 50000 | 50000 | 1.0% | 1.0% | 7.0% | 20000 | 200 | 4000 | 5.0% | |||||||||||
Earring +2 | 55000 | 55000 | 2.0% | 2.0% | 7.0% | 40000 | 300 | 4000 | 10.0% | |||||||||||
Earring +3 | 60000 | 60000 | 3.0% | 3.0% | 7.0% | 60000 | 400 | 4000 | 15.0% | |||||||||||
Earring +4 | 65000 | 65000 | 4.0% | 4.0% | 7.0% | 80000 | 500 | 4000 | 20.0% | |||||||||||
Earring +5 | 70000 | 70000 | 5.0% | 5.0% | 7.0% | 100000 | 600 | 4000 | 25.0% | |||||||||||
Earring +6 | 75000 | 75000 | 6.0% | 6.0% | 7.0% | 120000 | 700 | 4000 | 30.0% |
4. Brass Band 2.0 Costume
Price: 31,700 → 13,500
Grade: Epic
Package Components: Hair, Upper Body, Lower Body, Shoes, Gloves
※ 1.0 Winter Costume (Epic Synthesis) costume package will be removed from the Cash Shop after April Update.
※ 2.0 Dark Winter Costume Cube will no longer be available at the Special Lagendia Pandora Box.
※ 2 kinds of Weapons (Costume Main Weapon, Costume Secondary Weapon) can be exchanged with Synthesis Weapon Exchange Coupon from the Special Lagendia Pandora Box. 1.0 Winter Costume Weapons will no longer be available from the Synthesis Weapon Exchange Coupon.
※ To otbain the Epic-grade Synthesis 2.0 costume,
1) Purchase an Epic-grade (1.0) Musician costume from the cash shop.
2) Visit General Storekeeper Cherry's Pandora Shop > Cube Store and Obtain Brass Band Cube.
- Brass Band Costume Cube is required for each part, such as costumes and weapons.
3) Use the Cube to evolve the Musician Costume to Brass Band Costume.
5. Forget-Me-Not Tinted W / T / D
※ Class Skipper W / T / D will be removed from the Special Lagendia Pandora Boxes after the April Update Patch.
6. Mount 3.0 Explosion
[Explosion] has been added to Trainer Lindsay Mount Shop.
[Snow Orc] has ended on sale at the Trainer Lindsay Mount Shop.
The Explosion is specialized in ATK and Magic ATK!
7. 4 New Vandar Hats